Using the WebUI
The Voxel Farm platform offers a WebUI to allow team members interact with the platform. This, among other things, includes:
- Creating spatial projects
- Assigning teams to work on projects
- Uploading and processing spatial data
- Creating rich visualizations and sharing them across teams
- Creating, executing reports and analysis processes
Working with Projects
Introduction
Working with Projects The Voxel Farm platform uses a data-centric approach to allow organizati...
Creating a Project
To create a Project, go to the "Catalog" section. This will display the list of projects currentl...
Project Setup
To modify Project settings, first go to the catalog and click on three-dot menu of your project a...
Project Coordinate System
Use the “Coordinates” section to configure the units and projection system used by the project. ...
Linking Users to Projects
The platform features a native security model. Based on a user's identity, once the user has been...
Adding Spatial Entities to a Project
Introduction
You can use the WebUI to add new spatial entities. Load the project’s page first and select the “...
Point Cloud
This entity stores a raw point cloud. This is how point clouds are uploaded into the system for l...
Ortho-Imagery
This entity stores a set of images, typically aerial imagery. Once you select “Ortho-Imagery” fr...
Block Model
This entity stores a raw Block Model. This is a comma-separated ASCII text file, where each row r...
Mesh
The Mesh entity stores a raw mesh. Currently, only the FBX and OBJ mesh formats are supported. O...
Indexed Mesh
The Indexed Mesh entity is the result of applying the project’s spatial index to a raw Mesh entit...
Indexed Point Cloud
The Indexed Point Cloud entity is the result of applying the project’s spatial index to a raw Poi...
Voxel Point Cloud
This entity converts a series of spherical point cloud captures into a single volumetric voxel mo...
Voxel Terrain
The Voxel Terrain entity represents volumetric terrain. It features a continuous surface, so it i...
Voxel Block Model
The Voxel Block Model entity is the processed version of the raw Block Model entity. Voxel Block ...
Program
The Program Entity stores a Python program in the project. There are three different types of pr...
View
The View entity stores information about a View. Views are pre-configured mashups of several spat...
Report
The Report entity stores information about a report. Report entities hold the results of running ...
Data Export
The Voxel Farm platform offers a user friendly mechanism to extract data out of the system using ...
Working with Views
Introduction
Views are pre-configured mashups of several spatial datasets, which allow team members to quickly...
Creating a View
The WebUI provides two different ways to start the creation of a View: Create a View from the ...
Adding Layers to a View
A View may contain one or more visual layers. Each visual layer brings a different element into t...
Working with Cross-sections
The View interface allows to perform quick cross-section operations on the displayed datasets, in...